DOM & Web UI Workload · 60 Turns × 240 Actions on 64×64 Grid
DOM Tactics Grid Engine
Runs turn-based movement, range calculation, and AI pathfinding on a 64×64 tactics grid, driving real DOM highlights and visual states across 60 turns.
Run Benchmark Loop
Ready. Select target and loop iterations, then click Start.
What it does
Runs turn-based movement, range calculation, and AI pathfinding for 128 units on a 64×64 tactics grid.
Why compare Wasm vs JS
Evaluates grid traversal, BFS flood-fill, and heuristic-based decision trees for game AI driving DOM mutations.
Algorithm & engine
Category: Game Simulation. Runs identical controlled work in both JavaScript and linear WebAssembly.