Wasm vs JavaScript benchmark Browse Catalog Experiment Evidence data v1

DOM & Web UI Workload · 60 Turns × 240 Actions on 64×64 Grid

DOM Tactics Grid Engine

Runs turn-based movement, range calculation, and AI pathfinding on a 64×64 tactics grid, driving real DOM highlights and visual states across 60 turns.

Run Benchmark Loop

Ready. Select target and loop iterations, then click Start.

What it does

Runs turn-based movement, range calculation, and AI pathfinding for 128 units on a 64×64 tactics grid.

Why compare Wasm vs JS

Evaluates grid traversal, BFS flood-fill, and heuristic-based decision trees for game AI driving DOM mutations.

Algorithm & engine

Category: Game Simulation. Runs identical controlled work in both JavaScript and linear WebAssembly.